I´m not sure if this is any help for anyone but hopefully it is. I´m trying to explain my thought process when making one of my images and some of the tools behind it.
This concept was made for the Digital Armada "Eclipse" can be found at [link]
I love the shit out of Unreal Tournament games (espically III) and I can totally see how it influenced your art on this level design concept. Very good work, impressive, and thanks a ton for the step-by-step.
Now how 'bout a video tut?
The game is on sale now?
thanks for tutorial ...